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On February 18, NetEase laid off Marvel Rivals development team members, including game director Thaddeus Sasser, just two months after its incredibly successful launch. The hero shooter has been such a runaway success that the news blindsided people across the video game industry. According to a statement the company issued to Game File, NetEase made these cuts "for organizational reasons and to optimize development efficiency for the game." The layoffs specifically affected the support team based in Seattle while the "core" Guangzhou-based team "remains fully committed to delivering an exceptional experience." Why This Under-the-Radar AAA Title Is More Than Just…
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November 2, 2025
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January 15, 2025
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December 25, 2024
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