VR headsets, especially the Meta Quest line, are fertile ground for a Wii-era revival. At a surface level, the Wii's motion-control gimmick is pretty close to VR's default means of interacting with virtual worlds. But this goes beyond motion controls: The Wii's influence over gaming culture and popular culture at large casts a big shadow — one that VR developers should take advantage of. I'm a child of the Wii era. I completely understand that some of my fondness for the 2006 console is rooted in childhood nostalgia, like picking up Wii Sports Resort with money from my 9th birthday…
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